Image used with permission by copyright holder I can feel the lovingly hand-crafted nature of my surroundings as I look out at an intricately designed mountain top with massive, robotic tendrils wrapped around it. Every landscape is larger than life, with so many details to soak in. When I’m standing high atop a mountain and looking around 360 degrees, I almost feel like I’m peering out at an old Hollywood matte painting. Sundom is an awe-inspiring location that’s packed with breathtaking vistas and vibrant colors that stylize nature while still feeling based in it. While those aspects make for a disappointing spinoff, Call of the Mountain excels when it comes to its visual link to the series. It was a limited way of building a character at the time and that’s emphasized when I place Ryas next to Aloy, a rich character that I connect with because I can find the humanity in her. Ryas feels like a throwback to the age of tough guy heroes whose lack of personality was always seen as a feature, allowing people to more easily place themselves in their shoes. As I played, I couldn’t help but feel like I was seeing a glimpse into what Horizon would have looked like were it first made 15 years ago. Despite a strong backstory, he’s a generic hero who gruffly fires off quips and voices puzzle solutions out loud. It doesn’t help that Ryas is a step down from Aloy as a protagonist. The story may miss the mark, but Call of the Mountain is the best way to connect to Horizon’s universe. There’s no wider meaning to be found here I left my adventure knowing as much about the world (both mine and the game’s) as I did before playing it. It’s a bit of a shame coming off the excellent Horizon Forbidden West, which uses the series’ unique techno-dystopia to create a searing commentary on how big tech billionaires treat Earth as their own playground. The story itself is thin, mostly sending Ryas on a series of “find the item” quests that move along a fairly standard “bad guy” narrative. The story follows a new character, a Shadow Carja rebel named Ryas, who’s tasked with uncovering a threat to the Sundom territory in exchange for a pardon. Call of the Mountain tries to capture some of that magic, but it often feels like more of an amusement park ride based on the series than an expansion of it. Both Horizon Zero Dawn and Forbidden West rank among Sony’s best titles, offering intriguing worldbuilding and an iconic hero in Aloy. Horizon Call of the Mountain isn’t just significant for being PSVR2’s only major launch game it’s also the first real spinoff for Sony’s Horizon series. That makes for a mixed launch game that’ll be more impressive the less familiar you are with VR. Though it has a tougher time balancing that with its wider ambitions, balancing deep gameplay systems with simple interactions that feel like a tutorial for Sony’s new Sense controllers. As PlayStation VR2’s first major release, the action-adventure title successfully plays the role of a tech demo that can show off the headset’s new features and technical capabilities. That’s where Horizon Call of the Mountain finds itself stuck between a rock and, well, another rock. “Immersive experiences” aren’t enough to carry a VR game in 2023 they need to be as strong and as mechanically sound and engaging as any console game. That dynamic highlights a notable change in how the bar has moved for VR games. However we’re treated to a pretty decent length of gameplay where we can meet new and old characters, fight robotic dinosaurs, and more importantly chew the scenery.PlayStation Showcase 2023: how to watch and what to expectĪtari is publishing its first VR game, and it’s coming to PSVR2 Guerilla Games couldn’t give us a sprawling open world to explore this time around. Understandably, Horizon Call of the Mountain is a bit limited due to being a VR game. And it’s absolute gorgeous! You could spend a long while just chewing the scenery before moving on. Not that long for a video game but not too atypical from a spin off or VR titles.īuilding from the success of Horizon Zero Dawn and Forbidden West, Horizon Call of the Mountain takes the post apocalyptic world filled with machine dinosaurs. Horizon Call of the Mountain can be beaten in about 6 to 8 hours. Just how long will you be spending to beat the game in full? How long to complete Horizon Call of the Mountain Horizon has always had a beautiful post apocalyptic world, now we get to see it in first person up close. Even existing as a spinoff of the critically acclaimed Horizon franchise, the Horizon Call of the Mountain game length provides a full experience that shows you what the PS VR2 can do.
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